Hi Everyone, So today I revisited my implementation of the directives and it looks like using Boost.Variant in the implementation seems to be one of the biggest contributors to compile time -- well, second to Boost.Spirit -- and removing it from the directive implementations seems to be going well.
I'll be pushing soon so expect a greatly reduced compile-time for the tests now. Have a good one and I hope this helps! :) -- Dean Michael Berris deanberris.com ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Cpp-netlib-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/cpp-netlib-devel
