On Wed, Mar 28, 2012 at 7:33 PM, Andrew Chadwick <[email protected]> wrote: > On 28 March 2012 17:08, Boudewijn Rempt <[email protected]> wrote: >> I tested today in krita -- it's a little known thing that Krita supports a >> linear-light workflow perfectly well. Basically, it's a matter of using the >> right icc profile to define the working space and the example Andrew showed >> just works in Krita. >> >> Wouldn't it be easier to just define the working space with a profile in >> openraster, and take it from there?
The approach that I think will make sense for GIMP is not a global working space, but as I outlined different working spaces for different compositing/layer-modes. In GEGL each operation specifies how it wants to work with the pixels. The implemented porter-duff modes are in linear; the SVG variants should probably specify sRGB so that an SVG reinterpreted as a GEGL compositing graph would render correctly. In GEGL this does not only apply to compositing but also to filters like blur, since blurring of a gamma corrected image also leads to unexpected results. /Ø -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://twitter.com/hodefoting _______________________________________________ CREATE mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/create
