On Wed, Mar 28, 2012 at 7:33 PM, Andrew Chadwick <[email protected]> wrote:
> On 28 March 2012 17:08, Boudewijn Rempt <[email protected]> wrote:
>> I tested today in krita -- it's a little known thing that Krita supports a 
>> linear-light workflow perfectly well. Basically, it's a matter of using the 
>> right icc profile to define the working space and the example Andrew showed 
>> just works in Krita.
>>
>> Wouldn't it be easier to just define the working space with a profile in 
>> openraster, and take it from there?

The approach that I think will make sense for GIMP is not a global
working space, but as I outlined different working spaces for
different compositing/layer-modes. In GEGL each operation specifies
how it wants to work with the pixels. The implemented porter-duff
modes are in linear; the SVG variants should probably specify sRGB so
that an SVG reinterpreted as a GEGL compositing graph would render
correctly. In GEGL this does not only apply to compositing but also to
filters like blur, since blurring of a gamma corrected image also
leads to unexpected results.

/Ø
-- 
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