The jeweler skill can be use for some things like those:

1.- More Jeweler skill will allow the player to modify  more powerfull rings/amulets

2.- The player can fail to apply the modification. With more Jeweler skill, the player will fail less. To fail a modification can destroy or make a cursed/bad ring/amulet

3.- If the player needs some "ingredients" to modify a ring, for example [Ring+30Acid] + [Scroll of Resist Fire] + [10 Saphires] = [Ring+30Acid+10Fire], then, with more skill at Jeweler, you will need less Sapphires

4.- Initially, you can only make simple rings. This is, you can only modify rings in one aspect, for example, only adding one ressitance, +1 STR, etc..., but if you level up, you will be allowed to make more complex modifications, for expample, adding more than one resistance plus two or more Stats or all you want.
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And all this gives me a cool idea, but i dont know if its implementation is hard or not.
The idea is based on wands/rods/staffs. There can be objects with spells imbued on them, for example, a ring with the "Holy Word" inside. Then, the player will be allowed to cast "Holy Word" and s/he dont need the praying skill, just need a determinated level of "Use Magic Object". Of course, the spell on the ring is infinite: The player will drain his/her mana or grace.

Jewelers can make those rings. For example: [Ring(int+1)] +[ [Scroll of Imbuing] OR [Potion of Improvement] ] +  [Scroll of Banishment (lvl 30)] + [160 diamonds] = Ring(int+1) of Banishment(lvl 30).
I will explain how i tell 160 diamonds: If the ring has one or more skills [int+1; speed+2, resist slow +20, etc...), we will need 10 diamonds for each such "skill", in this example, we only need 10. Then, for each level of the imbued spell (in this case 30 levels of Banishment), we will need 5 aditional, so here, we will need 5*30 diamonds. Then, the total diamonds will be "10 + 5*30" diamonds.
But the thing is not so easy. Not all jewelers will be able to do this. You will need some aditional skills, imbuing spells. You will need a literacy and transcription skill at half level that the inbued spell is. It is suposed that you have to READ and WRITE the magical runes from the scroll to the ring or amulet. In this case, you will need a certain level of yewelry and level 15 literacy and 15 transcription.
This will made the item much balanced, because the jeweler will need many diamonds to make powerfull rings, an high literacy skill and transcription, maybe an high jeweler skill and a "Scroll of Imbuing", who can be a semi-rare object (or it costs much in shops).

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