> 4.- Initially, you can only make simple rings. This is, you can only modify
> rings in one aspect, for example, only adding one ressitance, +1 STR,
> etc..., but if you level up, you will be allowed to make more complex
> modifications, for expample, adding more than one resistance plus two or
> more Stats or all you want.
> *
> And all this gives me a cool idea, but i dont know if its implementation is
> hard or not.
[...]

Thats an good idea! But that requires more changes than i want to do at
the moment. Propably after i implemented a plugin with points 1-3.

Robin


If this is hard to implement, you can set this not for the amount of modifications at the same time. Low level jewelers can add only modifications to rings with less than 2 "enchantments" on it. If you level up jewelry, you will be allowed to add one modification to rings with more that one "enchantments" An example of this: I am level 1 jewelry and i have a "Ring(resist Acid +10)" then, i can only apply ONE modification, then i can add to that ring "resist Fire +10".
When i reach level 4, i can add 2 modifications. I supose that we can add a number of modifications equals to our jewelry level divided per 2, and then, i can add another modification to my new "Ring(resist Acid +10)(resist Fire +10)"
I think that 1 more modification for each 2 level is good enought. Maybe much good. Or you can set a maximun modifications to a fixed number, for example 10. Or you can also use the item power skill of the jeweler. I have to think about...

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