Hello. I've been toying with the idea to do some (3d) modelling for monsters and such for Crossfire, like some are doing for CF+.
Right now many (monster) animations are 4 frames long (3 frames with 1 repetition), and all I think are under 10. I was wondering about doing longer animations, like 10 frames, maybe with a higher anim speed, for monsters - make 10 frames the norm instead of the exception. If monsters are modelled, it wouldn't be too hard :) Also we could (finally) have 8 directions for monsters. What would you think? Nicolas _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

