Nicolas Weeger (Laposte) wrote: > Hello. > > I've been toying with the idea to do some (3d) modelling for monsters and > such > for Crossfire, like some are doing for CF+. > > Right now many (monster) animations are 4 frames long (3 frames with 1 > repetition), and all I think are under 10. > > I was wondering about doing longer animations, like 10 frames, maybe with a > higher anim speed, for monsters - make 10 frames the norm instead of the > exception. > > If monsters are modelled, it wouldn't be too hard :) > > Also we could (finally) have 8 directions for monsters. > > What would you think?
sounds good to me. I don't believe there is anything preventing that right now, other than the necessary animation frames. I don't think there was ever really a limit on the number of animations allowed for a single object. However, I think it was more just a case that most people were not going to make 40 images for a single object. _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

