> A) Redo races & classes
> B) Re-organize the world into different difficulty areas
> C) Make a new beginner area/town
> D) Slow down combat so one can use tactics
> E) Balance magic & combat skills so they are more equal
> F) Rebalance spells, so meaningful from level 1 to 100
> G) Add class guild halls
> H) Re-do/fix/improve alchemy
> I) Improve party support
> J) Make AC into dodge, with most armor giving AC penalty
> K) Add/improve lore
> L) Improve NPC chat

I'll also note that IMO K) should take place when doing B), and DEFJL should 
probably be done before B too - B means basically "rework all maps", so we 
should do "rework all maps, add lore, adjust to new combat system" instead of 
multiple map reworking.

Nicolas
-- 
http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de 
l'aléatoire !]

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