> A) Redo races & classes > B) Re-organize the world into different difficulty areas > C) Make a new beginner area/town > D) Slow down combat so one can use tactics > E) Balance magic & combat skills so they are more equal > F) Rebalance spells, so meaningful from level 1 to 100 > G) Add class guild halls > H) Re-do/fix/improve alchemy > I) Improve party support > J) Make AC into dodge, with most armor giving AC penalty > K) Add/improve lore > L) Improve NPC chat
I'll also note that IMO K) should take place when doing B), and DEFJL should probably be done before B too - B means basically "rework all maps", so we should do "rework all maps, add lore, adjust to new combat system" instead of multiple map reworking. Nicolas -- http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de l'aléatoire !]
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