-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 12/20/09 2:13 PM, Nicolas Weeger wrote: > > I'm currently tweaking Darcap, to add some (I hope) interesting things to the > town. > > My plans include: > - move quest-related stuff outside the town > - no monsters in town houses (but maybe through wells or holes) > - linked characters, based on player's behaviour > - improved NPC interaction
Sounds like a good test city to work with. Does, or will, your work also include /darcap/town2/* maps? > Do you guys prefer I checkin my work now and then while in progress, or > should > I wait to have all finished? If your changes will have a major impact on the existing guilds in Darcap for the trunk servers already out there, then it might be preferred to check in the work when it is all finished. Keep in mind the file paths for all the players who have a "big chest" in one of the guilds there. ;-) Otherwise, for tracking purposes - numerous & smaller changes is preferred IMO. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (Darwin) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iD8DBQFLMo05hHyvgBp+vH4RAhPEAJ9RrytodbPZUdUDZoNUfKmLGSOCiACfZNRc VMfuxhs17CtF1a4f2TtALyM= =bYlf -----END PGP SIGNATURE----- _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

