On 05/29/10 01:45 AM, Nicolas Weeger wrote: >> I suppose one could add a bard type class, in which spells (songs) work a >> bit different and which Cha is a key stat, but that is not a simple >> change. And I'm not quite sure how that would work as a class in >> crossfire. What works for a table top game, or even other CRPG's where >> you have player controlled NPCs is different. Since crossfire by in large >> is a solo play game, it means that the class has to be able to stand up on >> its own - something that really complements a fighter has limited value if >> you also have to be the fighter. > > Cha could be used for charm monster, oratory, singing, to influence the > outcome.
I think it is right now, but those are hardly 'key' skills/spells - many players could go through the entire game never using those. Maybe a class could survive on just those skills, but not sure (by survive, I mean use those skills as the main method to gain exp, and not just a side experiment) _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire