>   As I think about this, I believe the main use of overlays was the weather
> code - so that when it put snow effects, etc, it could know what objects
> were original to the map (eg, the base mountain) and which objects were
> put on top by weather effects.
> 
>   I believe the reason for this is so that the base map (say the scorn
> town) could reset, but the weather effects would persist across that
> reset.
> 
>   I don´t think anything is using the weather code - I´m not even sure to
> what extent it still works.

The weather code was removed years ago in trunk.

So I guess that makes overlays removable? :)


Though it can be useful in some cases, like for DMs wanting to leave items 
persisting resets.



Nicolas
-- 
Mon p'tit coin du web - http://nicolas.weeger.org

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