> As I think about this, I believe the main use of overlays was the weather > code - so that when it put snow effects, etc, it could know what objects > were original to the map (eg, the base mountain) and which objects were > put on top by weather effects. > > I believe the reason for this is so that the base map (say the scorn > town) could reset, but the weather effects would persist across that > reset. > > I don´t think anything is using the weather code - I´m not even sure to > what extent it still works.
The weather code was removed years ago in trunk. So I guess that makes overlays removable? :) Though it can be useful in some cases, like for DMs wanting to leave items persisting resets. Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org
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