Hello.
In the code is support for "NEW_MATERIAL_CODE". Enabling it randomizes the material for many items, leading to proliferation of items with different materials and properties (more damage to weapons, different resistances, and such). Material support is half-written for multiple combinations (iron + paper for instance), but not totally everywhere. I wonder whether to enable that (extended material) support by default and fix issues, or totally remove it. What do you think? Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org
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