I've noticed that some rods can never be used.  I'm under the impression that rods are implemented with a given number of spell points that regenerate quickly for casting the specified spell. Some spells require more points at higher levels.  In some cases, this results in a rod where the spell at that level requires more points than the rod has at full charge.

I'm playing on Metalforge, so it's possible that this has been addressed in newer code, but I would think there should be a check somewhere to either not generate these rods or to increase the maximum sp for a rod to match the sp required to cast if that is higher.

A good example is that a 'rod of turn undead' above level 53 will never work.  Likewise a 'rod of word of recall' above level 90 is useless.

I haven't checked heavy rods; I'm under the impression that they have a lot more sp, so it's unlikely to be a problem there.

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