Hello.
I'm trying to create a Canvas game for android system. Right now I'm using
the Canary version (7) of Crosswalk to build .apk file.

The game runs pretty nice on new devices (like Nexus 4) but I have a
problem with older (like Xperia J or Samsung Galaxy S3 mini) where I have
about 10-15 fps (checked on Chrome browser, game as .html file).

When I use Crosswalk the animation is much slower (about 5fps less) than
when I use CocoonJS with WebView+ (
http://support.ludei.com/hc/en-us/articles/201849276-Webview-introduction
). CocoonJS generate much smoother animation.
I know that I will probably never achieve 60 or even 30 fps, but is it
possible to get CocoonJS performance?
I was thinking for example about the Chromium command line, but I don't
know what should be enabled or disabled to get better canvas performance.
Any ideas? Or it's impossible?

Thank you.
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