On 07.11.2005 17:44, Ronald Clifford wrote:
> I was about to say yes... there's a g3d->FinishDraw().  However, adding
> a g2d->FinishDraw() fixed it.
>  
> I didn't need it before, which caught me off guard.  Thanks for setting
> me straight!

Sounds like a bug actually. If you call g3d->BeginDraw(), calling
g3d->FinishhDraw() afterwards should be enough.

You said it broke when you updated after a month or so; can you give
some dates? Like, "the CVS version of Oct 01 worked, the one of Nov 01
broke".

-f.r.

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