Problem solved.

On 11/10/05, Miklos Szeles <[EMAIL PROTECTED]> wrote:
Okay. Thx. I tried "csRefArray<iMeshWrapper> allmesh". Now I want to use it's iterator. I can get it with "it = allmesh.GetIterator()" but I don't know what type of "it" must be? I tried to find it in tha api, but I didn't understand it.
 
Miki

 
On 11/10/05, Jorrit Tyberghein <[EMAIL PROTECTED] > wrote:
On 11/10/05, Miklos Szeles < [EMAIL PROTECTED]> wrote:
> Hi!
>
> I would like to make a MeshList, in which I can store pointer for some
> special mesh (segments of a robot). Unfortunatelly I don't know, how to
> initalize it. I have a csRef<iMeshList> allmesh; variable. How can I make
> the empty list for my pointer. Thanks in advance:
>
> Miki

Don't do it like that. Mesh lists are specific for usage inside the
engine. They are not designed to be used for your own uses. I
recommend to use a csArray<iMeshWrapper*> instead (or a
csRefArray<iMeshWrapper> if you want to keep references).

Greetings,


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and CEL (http://cel.crystalspace3d.org)
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