Hi all,

I want to seperate the mapdesign (geometry and textures) 
from other xml-driven CS features like sequences, e.g. like
the sequence 'seq_lightning' in flarge's world file. 

Is it possible to define them in a seperate xml-file and load 
them as a library file?

This is because I want artists to be able to create maps 
with blender using blender2crystal and to create sequences
indepentently.

Tnx in advance


Martin



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