On 12/4/05, Martin Henne <[EMAIL PROTECTED]> wrote:
> Hi all,
>
> I want to seperate the mapdesign (geometry and textures)
> from other xml-driven CS features like sequences, e.g. like
> the sequence 'seq_lightning' in flarge's world file.
>
> Is it possible to define them in a seperate xml-file and load
> them as a library file?

Yes but you don't even have to do that. You can just define it as a
separate world file too. i.e. CS can load multiple world files and
they will be merged. Just be sure to change the default bool parameter
to LoadMap() so that the engine will not be cleared.
>
> This is because I want artists to be able to create maps
> with blender using blender2crystal and to create sequences
> indepentently.

That's no problem at all.

Greetings,
>
> Tnx in advance
>
>
> Martin
>
>
>
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