Hello,
I have been following that thread, and I have an opinion.
It is true that CS is missing tutorial, ... But I thinck the 'entry
level effort'
to get something running is still a little bit high. My opinion is a
hobbyist expect
to see some pre-compiled stuff for that kind of system.
For instance, if I go to the Ogre site, the first thing I see is that
I can download a pre-compiled SDK for visual C++ 8.0 of Ogre. The
'oopsla' needed
to compile CS is a step back for a hobyist that as the choice. Took me 2
days to compile
even though I did it plenty of time before (I switched from cygwin to
VC 8). And this is CS only, not CEL. Then, what is the correct entry point ?
CEL or CS ? My guess is CEL, then it is even more difficult (2 things to
compile ... I still have to do CEL).
Then who agrees that the virtual file system is a little bit obfuscated
? It is tough for someone
to stumble on the simplest thing he believes he knows: file paths.
My opinion only,
Sebastien.
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