Hi Chris, > I know that it is planned for the mesh generator to generate different > meshes based on material. Wouldn't this be the functionality you're > looking for?
I forgot I posted this question here. It was resolved after discussion on irc: I will just make many factories for diferent LOD level and tree type (so when tree type is GiantSequoia then I will have facotries like GiantSequoia#1#lod5 or something). This wan't be done automagicly as I first thought but it is resolution (and always I can make a script for generating all this in xml). -- greetings, Piotr Obrzut mailto:[EMAIL PROTECTED] ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
