On 5/29/06, Jim Sager <[EMAIL PROTECTED]> wrote: > Thanks for all the help everyone, but I found a deeper problem that I'm not > willing to cope with: updating my code to mesh with the updates in CS for > the past 3 years. There are tons and tons of errors, and I like to remain a > sane man. My last ditch effort will be using an old compiler to try and > compile an old version of CS that worked with my game.
The "Release Notes" appendix in the CS manual gives you a lot of information about what changed between versions and how to update your code. Often, bringing your code up to date involves simple search/replace operations or other relatively minor tranformations. In other cases, you may be able to throw away entire chunks of old code by taking advantage of newer or improved facilities in CS, such as csApplicationFramework and csBaseEventHandler. The CS/scripts/jamtemplate/createproject.sh script will set up a skeleton project for you which incorporates all of these advancements along with a full-blown build system. -- ES _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
