hi,

>> So the problem is: lack of clipping plane for everything below water
>> level. Unfortunately this can't be solved with portals hack (or can
>> be?)

> I did small check with clipping plane hack, check this:
> www.ragecomm.com/obi/refl_bug.avi

> and it still isn't working. Now I think it must be something wrong
> with the r2t part and it will be next thing to check for me (probably
> I will try to rewrite it from beginning using fbo).

it wasn't needed fortunately, cs have working implementation of fbo r2t
backend. The problem is that fbo is set to true by default in r3dopengl.cfg,
but this doesn't mean it will be used for r2t backend right now.

I've heard that r2t isn't working right in some cases (what cases
btw?), so I would either set the fbo extension to false by default and make r2t
use it when enabled, or I will add another config option.

Would it be ok?

BTW.
The clipping planes hack is still needed unfortunately. My hack works
in general, but I have problem with glClipPlane and vertex programs, anyone
have idea how to solve this issue?

-- 
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]


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