---------- Forwarded message ----------
From: Piotr Obrzut <[EMAIL PROTECTED]>
Date: Sep 6, 2006 8:04 PM
Subject: Re[2]: [CsMain] clipping planes (spamcop again, could you forward?)
To: Jorrit Tyberghein <[EMAIL PROTECTED]>


Hi,

>>   while attempt to fix my water plugin I saw that the reflection will
>>   always be bad with 'portals hack' - the clipped area on the
>>   reflection is just filled with some colour - which affects badly
>>   result picture (you will see blots of this colour on the water
>>   surface).

> Seems I've made a mistake, the reason for the blots on water isn't
> connected to clipping at all. I've just tested it without portal and
> clipping with same effect. The reason is quite obvious when I saw the
> resulting transform for reflection camera - it just shows what's below
> terrain when you look up with 'normal' camera (especially when water
> isn't deep).

> So the problem is: lack of clipping plane for everything below water
> level. Unfortunately this can't be solved with portals hack (or can
> be?)

I did small check with clipping plane hack, check this:
www.ragecomm.com/obi/refl_bug.avi

and it still isn't working. Now I think it must be something wrong
with the r2t part and it will be next thing to check for me (probably
I will try to rewrite it from beginning using fbo).



--
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]



-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
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