res wrote:
> On 10.01.2007 17:04, Pablo Martin wrote:
>   
>> Another question that arises is it seems all loaders get tested against
>> any given texture (until one works at least), so defining the handled
>> mimetypes doesnt seem of much use here, maybe i'm also overlooking
>> something here?
>>     
>
> The MIME type is atm only used for saving. However, the solution to
> check an image to load against every image loader isn't the best either.
> Something that determines the image loader to use by sniffing the
> content (e.g. magic values) would be nice, but no one implemented such a
> thing...
>
> -f.r.
>
>   
ok :)
thx for explanation.

 PABLO

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