Hi Dan, Sunday, May 6, 2007, 11:50:01 PM, you wrote:
> Piotr Obrzut wrote: >> hi, >> >> I would like to show you latest state of IAEditor >> ( http://sourceforge.net/projects/iaeditor/ - interactive animation >> editor, currently mostly physics based ) : > Based on the videos the tool looks pretty impressive! > What does the user have to provide (what kind of data and in which > format) to work with this tool? And what are the outputs? Currently the only output is animation (only in genmeshanim format, but later cal3d will fully supported too). Additionally I plan to output the physics setup in some way (probably cs xml, though I plan to do some changes there first). It works with cs maps, and skeletal animated models supported by crystal space. The editor itself is done with cel (but output stuff will be in plain cs format). The exact requirements list: wxwidgets 2.8, wxpropgrid, fresh cs and cel. It is in pre-alpha stage now, but I don't plan to add new features before first release (others than docs and cs-style cross platform building). -- greetings, Piotr Obrzut mailto:[EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
