On 5/28/07, Jim Sager <[EMAIL PROTECTED]> wrote:
> I'm sure I could write a function that manually copies each image bit by
> bit, but I was just checking in to see if the iImage->Clone() method had
> been moved.

Appendix C.2 "Release Notes from 0.98 to 1.0" in the CS User Manual
should be helpful. It discusses the majority of changes, including
those to the API.

http://www.crystalspace3d.org/docs/online/manual/

For iImage::Clone(), see C.2.12 "Interface Changes".

-- ES

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