On 5/28/07, Jim Sager <[EMAIL PROTECTED]> wrote: > I'm sure I could write a function that manually copies each image bit by > bit, but I was just checking in to see if the iImage->Clone() method had > been moved.
Appendix C.2 "Release Notes from 0.98 to 1.0" in the CS User Manual should be helpful. It discusses the majority of changes, including those to the API. http://www.crystalspace3d.org/docs/online/manual/ For iImage::Clone(), see C.2.12 "Interface Changes". -- ES ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
