Oktal,
You're right. I immediately posted after you said that, but the mailing list
didn't get my post for some reason.
,Jim
Mathew Sutcliffe <[EMAIL PROTECTED]> wrote: I looked more closely and it turns
out I was wrong, in a way.
csutil.h includes csutil/threadjobqueue.h which in turn includes
csutil/threading/thread.h
It doesn't hurt to include it explicitly from csutil.h though, obviously.
Anyway, it seems this was not the cause of Jim's problem :/
Eric Sunshine wrote:
> The csutil.h master header has been corrected in the SVN repository.
>
> -- ES
>
> On May 28, 2007, at 3:23 PM, Mathew Sutcliffe wrote:
>
>
>>It seems the header file csutil.h (and thus the master header file
>>crystalspace.h) don't #include "csutil/threading/thread.h".
>>
>>Can a dev say whether this should be the case?
>>
>>For now you could just add the include directive to simpmap yourself.
>>
>>Jim Sager wrote:
>>
>>>using namespace CS::Threading; //line 25
>>>
>>>class MyRunner : Runnable //line 28
>>>
>>>apps/tutorial/simpmap/simpmap.cpp:25: error: Threading is not a
>>>namespace-name
>>>apps/tutorial/simpmap/simpmap.cpp:25: error: expected namespace-name
>>>before ; token
>>>apps/tutorial/simpmap/simpmap.cpp:28: error: expected class-name
>>>before
>>>{ token
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