On 03.07.2007 11:24, Jan Steuer wrote:
> But I have another question. I found "CreateOffscreenCanvas" method in
> iGraphics2D which creates an off-screen canvas. Suppose I have already
> rendered something on that off-screen canvas. What is the best way to
> copy the data from that canvas back to the screen canvas?

Don't use it. AFAIK it's really just cruft and won't work. The way
render to an offscreen surface is through iGraphics3D->SetRenderTarget().

-f.r.

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