On Nov 21, 2007 6:53 PM, <[EMAIL PROTECTED]> wrote: > Thanks for the extremely quick reply. Also, just curious again, how much > experience would one need to become a part of the CS team; building > engine-wise? >
If you can turn on a computer you are qualified :-) Seriously, you can start small. Just see how CS works. Try a few of the tutorials and try to use some stuff in CS. Then see in what areas you are interested in mostly and what areas need most work. You don't need a lot of experience. A fun detail: when I started Crystal Space 10 years ago, it was my first real C++ project and my first 3D graphics project. So I learned it all by creating CS :-) Greetings, -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
