Daniel Esser escribió:
>
> currently my CRYSTAL environment variable is set to 
> .../crystal-sdk:.../crystal-sdk/lib/crystalspace-1.4:.../crystal-sdk/etc/crystalspace-1.4.
>
> I just wondered because you wrote CRYSTAL should point to only one 
> directory. If I do so CS doesn't find any plugin or cfg files.
>
> My setup works for me (mostly). But using b2cs with my CRYSTAL env. 
> variable unfortunately doesn't work. It tells me my env. variable is not 
> set properly and it failed to load some shader things. I think b2cs 
> cannot handle multiple directories in CRYSTAL.
>   

B2cs will use just the first path component in CRYSTAL, which should be
the path where data/shaders can be found.

 Pablo

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