Daniel Esser escribió: > > currently my CRYSTAL environment variable is set to > .../crystal-sdk:.../crystal-sdk/lib/crystalspace-1.4:.../crystal-sdk/etc/crystalspace-1.4. > > I just wondered because you wrote CRYSTAL should point to only one > directory. If I do so CS doesn't find any plugin or cfg files. > > My setup works for me (mostly). But using b2cs with my CRYSTAL env. > variable unfortunately doesn't work. It tells me my env. variable is not > set properly and it failed to load some shader things. I think b2cs > cannot handle multiple directories in CRYSTAL. >
B2cs will use just the first path component in CRYSTAL, which should be the path where data/shaders can be found. Pablo ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
