Daniel Esser escribió:
> res wrote:
>   
>> On 27.10.2008 16:52, Pablo Martin wrote:
>>     
>>> B2cs will use just the first path component in CRYSTAL, which should be
>>> the path where data/shaders can be found.
>>>       
>> CS itself on the other hand looks into every dir in the var, scans for
>> plugins, looks for vfs.cfg.
>>     
>
> First, thank you very much! That fixed it.
> Is there any way to add this to the user manual?
>
>   

For the b2cs wiki, you can edit yourself, for crystalspace manual, you
should submit a patch to the bug tracker
http://trac.crystalspace3d.org/trac/CS/report. (you should modify the
appropriate texinfo files at doc/texinfo/)

Of course someone else can do it too, but if you really care that's the
best way now that you know what to add :).

Thx and Greetings!

 Pablo


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