> Actually I can drop the "speculation" part. The data checked into the 
> blenderprojects SCM is really only the BGE stuff.
> So if we'd want to provide any kind of community platform for a CS YF we 
> have to set up our own repo (from the data on the DVD, or maybe we can 
> get a dump of the original BI SVN).
>
>   
I think we should do this.  YF is a great game, and it would be 
excellent as a marketing tool for CS, if nothing else.  Plus, then we 
can use it as a comparison with BGE if people ever ask the question "Why 
use crystal space rather than Blender's Game Engine?"

Thoughts?

~Scott

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