CEL uses csEventTimer. About the csfxscr.h stuff: I would only remove that if there is a good alternative. Even if this alternative is only documentation. Too few of the new render manager things are documented in 1.9 and having full screen effects is useful.
Greetings, > csProgressPulse Rem in 1.9, dep in 1.4 Not used anywhere > iEventCord Rem in 1.9, dep in 1.4 Not used anywhere > iEventPlug Investigate more Used in glcommon2d, joystick, > win32 and OSX > code.. But why? > iEventOutlet Investigate more ?? > csInputBinder Rem in 1.9, dep in 1.4 Not used anywhere > csChainHull2D Rem in 1.9, dep in 1.4 Not used anywhere > csAnimationTemplate Rem in 1.9, dep in 1.4 Not used anywhere > csAnimatedPixmap Rem in 1.9, dep in 1.4 Not used anywhere > csEventFlattener & Asc. Rem in 1.9, dep in 1.4 Not used anywhere > csfxscr.h stuff Rem in 1.9, dep in 1.4 Only used in demos in walktest > csRectRegion Rem in 1.9, dep in 1.4 Only used in demos in walktest > csFileReadHelper Rem in 1.9, dep in 1.4 Only used in spr2md3 > csFixed16 Rem in 1.9, dep in 1.4 Only used for LUT table > computation in > pdplight > csFixed24 Rem in 1.9, dep in 1.4 Not used, wrong > FixedSizeCache Rem in 1.9, dep in 1.4 Not used anywhere > csControl87 Rem in 1.9, dep in 1.4 Not recommended to use > anyhow.. > Low-level stuff we shouldn't do > iPen Rem in 1.9, dep in 1.4 Not used anywhere > csPen Rem in 1.9, dep in 1.4 Not used anywhere > csMemoryPen Rem in 1.9, dep in 1.4 Not used anywhere > csPolyIndexed Rem in 1.9, dep in 1.4 Only used by csPen > csPrefixConfig Rem in 1.9, dep in 1.4 Not used anywhere > csSchedule Rem in 1.9, dep in 1.4 Not used anywhere > csSolidSpace Rem in 1.9, dep in 1.4 Not used anywhere > csSparse3D Rem in 1.9, dep in 1.4 Not used anywhere > csWideSparse3D Rem in 1.9, dep in 1.4 Not used anywhere > csEventTimer Investigate more Used by thing in genmeshify, > not sure it > is ever used/needed? > csTriangulate2 Rem in 1.9, dep in 1.4 Not used anywhere > csTuple2 Investigate more Only used by csDualQuat.. > Needed? > > Regards > -Marten > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry® Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9-12, 2009. Register now! > http://p.sf.net/sfu/devconf > _______________________________________________ > Crystal-develop mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-develop > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 Personal page: http://users.telenet.be/jorritTyberghein/ ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
