CEL uses csEventTimer.

About the csfxscr.h stuff: I would only remove that if there is a good
alternative. Even if this alternative is only documentation. Too few
of the new render manager things are documented in 1.9 and having full
screen effects is useful.

Greetings,

> csProgressPulse         Rem in 1.9, dep in 1.4  Not used anywhere
> iEventCord              Rem in 1.9, dep in 1.4  Not used anywhere
> iEventPlug              Investigate more        Used in glcommon2d, joystick, 
> win32 and OSX
> code.. But why?
> iEventOutlet            Investigate more        ??
> csInputBinder           Rem in 1.9, dep in 1.4  Not used anywhere
> csChainHull2D           Rem in 1.9, dep in 1.4  Not used anywhere
> csAnimationTemplate     Rem in 1.9, dep in 1.4  Not used anywhere
> csAnimatedPixmap        Rem in 1.9, dep in 1.4  Not used anywhere
> csEventFlattener & Asc. Rem in 1.9, dep in 1.4  Not used anywhere
> csfxscr.h stuff         Rem in 1.9, dep in 1.4  Only used in demos in walktest
> csRectRegion            Rem in 1.9, dep in 1.4  Only used in demos in walktest
> csFileReadHelper        Rem in 1.9, dep in 1.4  Only used in spr2md3
> csFixed16               Rem in 1.9, dep in 1.4  Only used for LUT table 
> computation in
> pdplight
> csFixed24               Rem in 1.9, dep in 1.4  Not used, wrong
> FixedSizeCache          Rem in 1.9, dep in 1.4  Not used anywhere
> csControl87             Rem in 1.9, dep in 1.4  Not recommended to use 
> anyhow..
> Low-level stuff we shouldn't do
> iPen                    Rem in 1.9, dep in 1.4  Not used anywhere
> csPen                   Rem in 1.9, dep in 1.4  Not used anywhere
> csMemoryPen             Rem in 1.9, dep in 1.4  Not used anywhere
> csPolyIndexed           Rem in 1.9, dep in 1.4  Only used by csPen
> csPrefixConfig          Rem in 1.9, dep in 1.4  Not used anywhere
> csSchedule              Rem in 1.9, dep in 1.4  Not used anywhere
> csSolidSpace            Rem in 1.9, dep in 1.4  Not used anywhere
> csSparse3D              Rem in 1.9, dep in 1.4  Not used anywhere
> csWideSparse3D          Rem in 1.9, dep in 1.4  Not used anywhere
> csEventTimer            Investigate more        Used by thing in genmeshify, 
> not sure it
> is ever used/needed?
> csTriangulate2          Rem in 1.9, dep in 1.4  Not used anywhere
> csTuple2                Investigate more        Only used by csDualQuat.. 
> Needed?
>
> Regards
> -Marten
>
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-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
https://sourceforge.net/donate/index.php?group_id=649
Personal page: http://users.telenet.be/jorritTyberghein/

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