Marten Svanfeldt wrote: > Hi all, > > > iEventPlug Investigate more Used in glcommon2d, joystick, > win32 and OSX > code.. But why? >
Isn't iEventPlug required to send events into the event queue? It is required by the following function in iEventQueue: csPtr<iEventOutlet> CreateEventOutlet (iEventPlug*) and i'm using it in several places (all framework integration which needs to translate/inject events into cs) precisely for that. if there is another way to do it, i wouldn't have any problems of course. Pablo ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
