Hi, I've rolled a new version of the winlibs. None of the contained libraries have been updated; the focus was on making it possible to install "VC support" for both 32- and 64-bit versions of the libs into the same source tree.
So that's possible now. Another change is that the "common" libraries (libz, libjpeg and such) are now compiled using VC 9.0. Caveat: using the static libs with VC 8.0 SP1 will result in a linker error, "LNK1103: debugging information corrupt". That is only half bad though as MS provides a hotfix for the issue, see http://support.microsoft.com/kb/949009/ . Some more details: - "common" libraries are now linked against msvcrt.dll, so deploying msvcrXY.dll & manifest for the sake of the common libs is now unnecessary. (Note C++ libs such as libcal3d, libcegui are still linked against the 'regular' VC runtime.) - The 64-bit version of dbghelp.dll has been renamed to dbghelp-x64.dll. No, the DLL as provided by MS doesn't have the -x64 suffix. I added it only for the sake of putting the 32- and 64-bit versions next to each other. The original, suffix-less DLL name is still used in case the -x64 DLL couldn't be loaded. These new winlibs only work with CS trunk (some directory names changed). However, on the other hand, CS trunk still works fine with older winlibs. So if you don't care about the changes above you don't need to update ;) Links: http://www.crystalspace3d.org/downloads/cs-winlibs/cs-win32libs-1.9_004.exe http://www.crystalspace3d.org/downloads/cs-winlibs/cs-winlibs-x64-1.9_004.exe -f.r.
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