Hi,
I've rolled a new version of the winlibs. None of the contained
libraries have been updated; the focus was on making it possible to
install "VC support" for both 32- and 64-bit versions of the libs into
the same source tree.

So that's possible now.

Another change is that the "common" libraries (libz, libjpeg and such)
are now compiled using VC 9.0.
Caveat: using the static libs with VC 8.0 SP1 will result in a linker
error, "LNK1103: debugging information corrupt". That is only half bad
though as MS provides a hotfix for the issue, see
http://support.microsoft.com/kb/949009/ .

Some more details:
- "common" libraries are now linked against msvcrt.dll, so deploying
msvcrXY.dll & manifest for the sake of the common libs is now
unnecessary. (Note C++ libs such as libcal3d, libcegui are still linked
against the 'regular' VC runtime.)
- The 64-bit version of dbghelp.dll has been renamed to dbghelp-x64.dll.
No, the DLL as provided by MS doesn't have the -x64 suffix. I added it
only for the sake of putting the 32- and 64-bit versions next to each
other. The original, suffix-less DLL name is still used in case the -x64
DLL couldn't be loaded.

These new winlibs only work with CS trunk (some directory names
changed). However, on the other hand, CS trunk still works fine with
older winlibs. So if you don't care about the changes above you don't
need to update ;)

Links:
http://www.crystalspace3d.org/downloads/cs-winlibs/cs-win32libs-1.9_004.exe
http://www.crystalspace3d.org/downloads/cs-winlibs/cs-winlibs-x64-1.9_004.exe

-f.r.

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