Hi
The reason why I posted the question twice was because your reply never made it 
to my inbox for some reason. I only found it through looking at the list 
archives. Meanwile, I followed your advice and used DrawTiled to draw directly 
to the screen, and it works on ver1.4, which means SetRenderTarget is at fault 
here. I will post the bug report and try to investigate more. and by the way, a 
magical make things work flag is not a bad idea at all.

--- On Wed, 1/6/10, [email protected] 
<[email protected]> wrote:


From: [email protected] 
<[email protected]>
Subject: Crystal-main Digest, Vol 45, Issue 5
To: [email protected]
Date: Wednesday, January 6, 2010, 7:04 AM


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Today's Topics:

   1. Re: DrawTiled and SetRenderTarget-changes? - desc (res)


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Message: 1
Date: Wed, 06 Jan 2010 09:21:29 +0100
From: res <[email protected]>
Subject: Re: [CsMain] DrawTiled and SetRenderTarget-changes? - desc
To: [email protected]
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"

On 05.01.2010 03:02, shahar siman-tov wrote:
> well, it compiles and runs smoothly, with no error messages on the CS
> ver 1.4 mechine, but the tiling function does not work-the
> cover_tex_pxmap is not visible, only the background texture is visible.
> maybe drawTiled should be treated differently on 1.4 for it to work-an
> engine flag needs to be set or something along those lines?

Instead of guessing what could be the issue why not systematically
investigate it? I described how to find out whether it's DrawTiled() or
the render target stuff. Or, at the very least, file a bug + provide a
test program.
NB There is no magical "make things work" flag.

-f.r.

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