Your proposition seems great to me. I have two notes: - Scott Johnson is currently looking at the code of the previous GSOCs on that topic. He may have some feedback to add. - you are talking about multi-threading the lighting process. It seems to me that it is better to parallelize the process on the GPU instead of the multi-cores CPU. I'm not sure whether it is better to do it through some shaders or CUDA/OpenCL (which are not yet supported by all graphic cards).
> Hi, > > I would like to work on the lighter2 module as a project for GSoC. I plan > to > continue the previous work on radiosity using photon mapping and extend my > project by implementing some of the features which can be implemented in > lighter2. > > Though I have read about the work done by Olliebrown previously on > lighter2 > on his blog at CS. I am still juggling through the code in gsoc2009 branch > to estimate the current state of the photon mapping code. > > I am attaching a rough draft of my application. Any > comments/criticism/suggestions are welcomed. > > Regards, > Mohit Taneja > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: > mailto:[email protected]?subject=unsubscribe > ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
