On 04.04.2011 23:20, Christian Van Brussel wrote: > For optional tasks, antialiasing or HDR would be great, but variance > shadow maps seem a bit complex to be implemented rapidly, don't you think?
And possibly unneeded, I already did some VSM stuff... well, 2yrs ago, but back then it worked. At least to extend shadow maps ever worked ;p -f.r.
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