console command: map *map_name* plain and simple... bind the console in the Keyboard options (scroll to the bottom)
2012/8/23 Andrew Thompson <[email protected]> > I'd like to point out that this is merely one of many reasons why > running/testing custom maps in GO is a fairly obnoxious process. Between > this, the menu's inability to launch custom maps, awkward console commands > for gamemode selection, and the lack of a free-look spectator camera, I've > grown pretty frustrated. > > In CS:S it takes 4 mouse clicks to start up a custom map just the way I > need - 2 if it's the last map I ran. In GO it's an absolute chore. Can the > game's interface please get an upgrade? > > -Dr. Spud > > > On Thu, Aug 23, 2012 at 2:09 AM, Michael Mayea <[email protected]>wrote: > >> it's annoying that they auto join. It's also problematic when your entire >> system locks up for an hour as it compiles a bot nav file. >> >> On Thu, Aug 23, 2012 at 4:48 AM, Richard <[email protected]> wrote: >> >>> ** >>> Try bot_kick in console, >>> >>> On Thu, 23 Aug 2012 20:47:05 +1200, Hakki Hakala <[email protected]> >>> wrote: >>> >>> Hi, >>> >>> i just wondered is it possible to test custom map without bots? >>> >>> -Hakk1tus- >>> >>> >>> >>> >>> -- >>> Using Opera's revolutionary email client: http://www.opera.com/mail/ >>> >>> _______________________________________________ >>> Csgo_sdk mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>> >>> >> >> _______________________________________________ >> Csgo_sdk mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> >> > > _______________________________________________ > Csgo_sdk mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > > -- Með bestu kveðju, Viktor Jón Helgason
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