You could also do +bot_kick in the hammer launch options. 90% sure it'll
work (Along with any game mode commands.)
On 23/08/2012 8:10 AM, Viktor Jón Helgason wrote:
console command:
map *map_name*
plain and simple... bind the console in the Keyboard options (scroll
to the bottom)
2012/8/23 Andrew Thompson <[email protected]
<mailto:[email protected]>>
I'd like to point out that this is merely one of many reasons why
running/testing custom maps in GO is a fairly obnoxious process.
Between this, the menu's inability to launch custom maps, awkward
console commands for gamemode selection, and the lack of a
free-look spectator camera, I've grown pretty frustrated.
In CS:S it takes 4 mouse clicks to start up a custom map just the
way I need - 2 if it's the last map I ran. In GO it's an absolute
chore. Can the game's interface please get an upgrade?
-Dr. Spud
On Thu, Aug 23, 2012 at 2:09 AM, Michael Mayea
<[email protected] <mailto:[email protected]>> wrote:
it's annoying that they auto join. It's also problematic when
your entire system locks up for an hour as it compiles a bot
nav file.
On Thu, Aug 23, 2012 at 4:48 AM, Richard <[email protected]
<mailto:[email protected]>> wrote:
Try bot_kick in console,
On Thu, 23 Aug 2012 20:47:05 +1200, Hakki Hakala
<[email protected] <mailto:[email protected]>> wrote:
Hi,
i just wondered is it possible to test custom map
without bots?
-Hakk1tus-
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