You could also do +bot_kick in the hammer launch options. 90% sure it'll work (Along with any game mode commands.)

On 23/08/2012 8:10 AM, Viktor Jón Helgason wrote:
console command:
map *map_name*

plain and simple... bind the console in the Keyboard options (scroll to the bottom)

2012/8/23 Andrew Thompson <[email protected] <mailto:[email protected]>>

    I'd like to point out that this is merely one of many reasons why
    running/testing custom maps in GO is a fairly obnoxious process.
    Between this, the menu's inability to launch custom maps, awkward
    console commands for gamemode selection, and the lack of a
    free-look spectator camera, I've grown pretty frustrated.

    In CS:S it takes 4 mouse clicks to start up a custom map just the
    way I need - 2 if it's the last map I ran. In GO it's an absolute
    chore. Can the game's interface please get an upgrade?

    -Dr. Spud


    On Thu, Aug 23, 2012 at 2:09 AM, Michael Mayea
    <[email protected] <mailto:[email protected]>> wrote:

        it's annoying that they auto join. It's also problematic when
        your entire system locks up for an hour as it compiles a bot
        nav file.

        On Thu, Aug 23, 2012 at 4:48 AM, Richard <[email protected]
        <mailto:[email protected]>> wrote:

            Try bot_kick in console,

            On Thu, 23 Aug 2012 20:47:05 +1200, Hakki Hakala
            <[email protected] <mailto:[email protected]>> wrote:

                Hi,

                i just wondered is it possible to test custom map
                without bots?

                -Hakk1tus-




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