Hi,
im trying to use ambient generics in my map to create sounds for the cars and
and for the other props. I have tried set them up like i used do those in css
mapping. I just get errors in my console and any of those sounds won't work at
all.
I use logic_auto for the ambient generic to activate it every single round.
Flags i have unchecked all cause sounds are looping sounds.
And if i set flag "start silent" errors won't come, but sounds won't fire
eighter.
So, i really like to know how to set those up correctly in cs:go sdk.
Regards,
Hakk1tus
_______________________________________________
Csgo_sdk mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk