Hi,

im trying to use ambient generics in my map to create sounds for the cars and 
and for the other props. I have tried set them up like i used do those in css 
mapping. I just get errors in my console and any of those sounds won't work at 
all. 

I use logic_auto for the ambient generic to activate it every single round. 
Flags i have unchecked all cause sounds are looping sounds.
And if i set flag "start silent" errors won't come, but sounds won't fire 
eighter.

So, i really like to know how to set those up correctly in cs:go sdk.

Regards, 
Hakk1tus
                                          
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