Yes indeed. I was referring to gamemodes that make adjustments to the
maps spawn areas, maps settings or map layout based on the gamemode just
like in L4D2. Sort of like sub version that you mentioned.
-ics
Matt Wood kirjoitti:
To calrify, you can upload a single BSP that supports 6 game modes (Classic Competitive,
Classic Casual, Arms Race, Demolition, Deathmatch and Custom) and run it easily in any
mode. If you want sub versions of "Custom", such as the one suggested by
Georgios below, you'll have to upload two BSPs.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: Thursday, February 14, 2013 12:26 PM
To: [email protected]
Subject: Re: [Csgo_sdk] Multiple custom gamemodes
It's a lot more easier to do a map per gamemode than fit all gamemodes in one
map. I've done a lot of mapping, in games that use single bsp for separate
gamemodes (CSS, TF2) and games that use more than one gamemodes per map (L4D2)
and for server admins and users, it's a better off with single gamemode per
bsp. Trust me.
-ics
Michael Mayea kirjoitti:
A little short sighted of Valve if you ask me.
On Thu, Feb 14, 2013 at 1:55 PM, Matt Wood <[email protected]
<mailto:[email protected]>> wrote:
No, if you want to make a custom map that has 2 or more distinct
custom modes, you'll have to release two BSPs.
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf Of
*Georgios Partoulas
*Sent:* Thursday, February 14, 2013 6:47 AM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* [Csgo_sdk] Multiple custom gamemodes
First of:
* Fixed some sv convars so they can be executed via map cfg files
Thank you Matty.
Now I have a question/request.
Is it possible to make multiple custom gamemodes for one map? For
example a surf map with 2 custom gamemodes, "surf" and "surf with
respawn".
I guess it's not possible but it would be great if it would be.
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