Okay admittedly what Matt Wood said have rectified everything. That is
entirely sufficient.


On Thu, Feb 14, 2013 at 3:38 PM, ics <[email protected]> wrote:

> Yes indeed. I was referring to gamemodes that make adjustments to the maps
> spawn areas, maps settings or map layout based on the gamemode just like in
> L4D2. Sort of like sub version that you mentioned.
>
> -ics
>
> Matt Wood kirjoitti:
>
>  To calrify, you can upload a single BSP that supports 6 game modes
>> (Classic Competitive, Classic Casual, Arms Race, Demolition, Deathmatch and
>> Custom) and run it easily in any mode.  If you want sub versions of
>> "Custom", such as the one suggested by Georgios below, you'll have to
>> upload two BSPs.
>>
>>
>> -----Original Message-----
>> From: 
>> csgo_sdk-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>> csgo_sdk-bounces@list.**valvesoftware.com<[email protected]>]
>> On Behalf Of ics
>> Sent: Thursday, February 14, 2013 12:26 PM
>> To: [email protected].**com <[email protected]>
>> Subject: Re: [Csgo_sdk] Multiple custom gamemodes
>>
>> It's a lot more easier to do a map per gamemode than fit all gamemodes in
>> one map. I've done a lot of mapping, in games that use single bsp for
>> separate gamemodes (CSS, TF2) and games that use more than one gamemodes
>> per map (L4D2) and for server admins and users, it's a better off with
>> single gamemode per bsp. Trust me.
>>
>> -ics
>>
>> Michael Mayea kirjoitti:
>>
>>> A little short sighted of Valve if you ask me.
>>>
>>>
>>> On Thu, Feb 14, 2013 at 1:55 PM, Matt Wood <[email protected]
>>> <mailto:[email protected]**>> wrote:
>>>
>>>      No, if you want to make a custom map that has 2 or more distinct
>>>      custom modes, you'll have to release two BSPs.
>>>
>>>      
>>> *From:*csgo_sdk-bounces@list.**valvesoftware.com<[email protected]>
>>>      
>>> <mailto:csgo_sdk-bounces@list.**valvesoftware.com<[email protected]>
>>> >
>>>      
>>> [mailto:csgo_sdk-bounces@list.**valvesoftware.com<[email protected]>
>>>      
>>> <mailto:csgo_sdk-bounces@list.**valvesoftware.com<[email protected]>>]
>>> *On Behalf Of
>>>      *Georgios Partoulas
>>>      *Sent:* Thursday, February 14, 2013 6:47 AM
>>>      *To:* 
>>> [email protected].**com<[email protected]>
>>>      
>>> <mailto:csgo_sdk@list.**valvesoftware.com<[email protected]>
>>> >
>>>      *Subject:* [Csgo_sdk] Multiple custom gamemodes
>>>
>>>      First of:
>>>
>>>      * Fixed some sv convars so they can be executed via map cfg files
>>>
>>>      Thank you Matty.
>>>
>>>      Now I have a question/request.
>>>
>>>      Is it possible to make multiple custom gamemodes for one map? For
>>>      example a surf map with 2 custom gamemodes, "surf" and "surf with
>>>      respawn".
>>>
>>>      I guess it's not possible but it would be great if it would be.
>>>
>>>
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