What happen if a stattrak weapon reaches 999999 kills?
On Tue, Nov 12, 2013 at 12:00 PM, <[email protected]>wrote: > Send Csgo_sdk mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Csgo_sdk digest..." > > > Today's Topics: > > 1. Re: Csgo_sdk Digest, Vol 15, Issue 1 (Matthew Musselwhite) > 2. Re: Trying to set a pixel shader that failed loading! ERROR > (Nick Haruk) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 12 Nov 2013 07:10:39 +0000 > From: Matthew Musselwhite <[email protected]> > To: <[email protected]> > Subject: Re: [Csgo_sdk] Csgo_sdk Digest, Vol 15, Issue 1 > Message-ID: <[email protected]> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > Try adding a shadow_control or something like that! > > -----Original Message----- > From: [email protected] > Sent: Monday, November 11, 2013 8:00 PM > To: [email protected] > Subject: Csgo_sdk Digest, Vol 15, Issue 1 > > Send Csgo_sdk mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Csgo_sdk digest..." > > > Today's Topics: > > 1. Trying to set a pixel shader that failed loading! ERROR > (Michael Mayea) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Mon, 11 Nov 2013 02:13:02 -0500 > From: Michael Mayea <[email protected]> > To: [email protected] > Subject: [Csgo_sdk] Trying to set a pixel shader that failed loading! > ERROR > Message-ID: > <CAPKTLtiihF7EEMgMozCWpMcCitjSbqp=so2spyvczbl-a4p...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > I'm working on a custom map and suddenly this started being spammed in my > console "***** Trying to set a pixel shader that failed loading! *****" > > I am not sure what it is in my map that is causing this. Anybody have any > ideas? > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > < > http://list.valvesoftware.com/pipermail/csgo_sdk/attachments/20131111/61754727/attachment-0001.html > > > > ------------------------------ > > _______________________________________________ > Csgo_sdk mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > > > End of Csgo_sdk Digest, Vol 15, Issue 1 > *************************************** > > > > > ------------------------------ > > Message: 2 > Date: Tue, 12 Nov 2013 01:03:36 -0800 (PST) > From: Nick Haruk <[email protected]> > To: "[email protected]" > <[email protected]> > Subject: Re: [Csgo_sdk] Trying to set a pixel shader that failed > loading! ERROR > Message-ID: > <[email protected]> > Content-Type: text/plain; charset="iso-8859-1" > > First thoughts are a typo in a custom texture's shader, or a $value that > isn't used in csgo, probably the latter.? I have/had some textures that > would spam the console with something like that because ... the > $alphainbumpmapwhatever shader was something different in Go. > > > > > > On Monday, November 11, 2013 2:14 AM, Michael Mayea <[email protected]> > wrote: > > I'm working on a custom map and suddenly this started being spammed in my > console "***** Trying to set a pixel shader that failed loading! *****" > > I am not sure what it is in my map that is causing this. Anybody have any > ideas?? > _______________________________________________ > Csgo_sdk mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_sdk/attachments/20131112/30d19381/attachment-0001.html > > > > ------------------------------ > > _______________________________________________ > Csgo_sdk mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > > > End of Csgo_sdk Digest, Vol 15, Issue 2 > *************************************** >
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