There's not much to tell when you see the server is down and then look at server console on screen session and it just says "alarm clock" at the last line and nothing else.

As far as i can see, the moment i increased slots from 12 to 24 (server keeps telling me it has 30 despite what i set on gamemode textfile) but anyway, crashes increased 800% after that.

-ics

25.5.2012 19:25, Ido Magal kirjoitti:
More info would be appreciated.

Details are always useful. They help us distinguish between known and unknown 
issues.



-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Saint K.
Sent: Friday, May 25, 2012 2:46 AM
To: [email protected]
Subject: Re: [Csgo_servers] CSGO crashes - how we go on about this?

@VALVe

Any wishes in regard to the message below?

Are you able to reproduce the bugs, or should we get working on gathering more 
info?

Saint K.
________________________________________
From: [email protected] 
[[email protected]] On Behalf Of Saint K. 
[[email protected]]
Sent: 24 May 2012 09:46
To: [email protected]
Subject: [Csgo_servers] CSGO crashes - how we go on about this?

Any plan of attack for the crashing CSGO servers on Linux?

How do we go on about this?

Setting the -debug flag doesn't seem to create a coredump.

What would be the preferred way on providing information about the massive 
amount of crashes we experience?

Cheers,

Saint K.
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