I gave up on using x64 environments for source servers, all mine are now Ubuntu 
12.04 LTS 32bit, I seem to have less issues. The likely hood of a source server 
using more than 4GB RAM is quite low as well.

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Saturday, 26 May 2012 2:52 PM
To: [email protected]
Subject: Re: [Csgo_servers] CS:GO x64 binaries

 

This would be very cool. x86_64 started off pretty strong, but then was 
abandoned shortly after. The only reason I'm running a multilib environment at 
the moment is because of SRCDS.

 

Thanks,

Kyle.

On Fri, May 25, 2012 at 6:38 PM, Elysium Gamers League <[email protected]> wrote:

@ Valve

 

Is there any plan to compile CSS/CS:GO in x64?

 

I have noticed that all servers still to this day are 32-bit binaries.

 

Thanks!


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