I gave up on using x64 environments for source servers, all mine are now Ubuntu 12.04 LTS 32bit, I seem to have less issues. The likely hood of a source server using more than 4GB RAM is quite low as well.
From: [email protected] [mailto:[email protected]] On Behalf Of Kyle Sanderson Sent: Saturday, 26 May 2012 2:52 PM To: [email protected] Subject: Re: [Csgo_servers] CS:GO x64 binaries This would be very cool. x86_64 started off pretty strong, but then was abandoned shortly after. The only reason I'm running a multilib environment at the moment is because of SRCDS. Thanks, Kyle. On Fri, May 25, 2012 at 6:38 PM, Elysium Gamers League <[email protected]> wrote: @ Valve Is there any plan to compile CSS/CS:GO in x64? I have noticed that all servers still to this day are 32-bit binaries. Thanks! _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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