Rcon not found - HLSW ERROR:
15:21:34 HLSW NOTE: Connecting to "SERVER IP" ... 15:21:35 HLSW NOTE: Disconnected In Game ERROR: Unable to connect to remote server (SERVER IP) Fix it's ? 2012/4/30 <csgo_servers-request at list.valvesoftware.com> > Send Csgo_servers mailing list submissions to > csgo_servers at list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > or, via email, send a message with subject or body 'help' to > csgo_servers-request at list.valvesoftware.com > > You can reach the person managing the list at > csgo_servers-owner at list.valvesoftware.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Csgo_servers digest..." > > > Today's Topics: > > 1. Required IPs for CSGO (Patrick) > 2. Test (Jas Singh) > 3. Hibernatung and rcon commands (Andreas Grimm) > 4. Servers losing connections. (Jas Singh) > 5. Re: Hibernatung and rcon commands (Milton Ngan) > 6. Re: Issue while connecting to the servers (Logs) (Steve Messick) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Mon, 30 Apr 2012 10:48:30 +1000 > From: Patrick <patrick at oconnell.id.au> > To: csgo_servers at list.valvesoftware.com > Subject: [Csgo_servers] Required IPs for CSGO > Message-ID: > <CAB4POzF8QJJBjj2aMAbwN6k162yoX-i5DYcZV1HrEU38=Ji7+A at mail.gmail.com > > > Content-Type: text/plain; charset="iso-8859-1" > > Does anyone have a full list of IPs/IP ranges that are required for a CSGO > server to run 100%, I am currently having some connectivity issues due to > some DDoS protection and just want to make sure I have whitelisted all the > IP addresses needed. > > Regards, > > Patrick O'Connell > Pantheones.com.au > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/0fbe7ac5/attachment-0001.html > > > > ------------------------------ > > Message: 2 > Date: Mon, 30 Apr 2012 04:47:57 +0000 > From: Jas Singh <Osiris at on3network.co.nz> > To: "csgo_servers at list.valvesoftware.com" > <csgo_servers at list.valvesoftware.com> > Subject: [Csgo_servers] Test > Message-ID: > <F6BF444967F530439EC2479D45FF95A7199FE5F5 at Scout.on3network.co.nz> > Content-Type: text/plain; charset="iso-8859-1" > > This is a test > > Jas Singh | Games Operations Administrator | [Description: Description: > on3network_cube_email] ON3 Network > mobile +64.21.1731688 | ign .osiRiS > osiris at on3network.co.nz<mailto:osiris at on3network.co.nz> <mailto: > osiris at on3network.co.nz> | www.on3network.co.nz< > http://www.on3network.co.nz/> | > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/1eefe14e/attachment-0001.html > > > > ------------------------------ > > Message: 3 > Date: Mon, 30 Apr 2012 13:26:36 +0200 > From: "Andreas Grimm" <csgo at saigns.de> > To: <csgo_servers at list.valvesoftware.com> > Subject: [Csgo_servers] Hibernatung and rcon commands > Message-ID: <00d701cd26c4$1af016c0$50d04440$@de> > Content-Type: text/plain; charset="utf-8" > > Hi all, > > > > I have two questions: > > > > 1) > > when I use a "rcon stats" (or any other rcon command) on my cs:go server I > get the following output: > > > > ] rcon stats > > CPU In Out Uptime Users FPS Players > > 31.57 11852.20 32880.32 2 0 992.91 10 > > L 04/30/2012 - 13:17:21: rcon from "176.198.65.15:52316": command "stats" > > > > Is there any way to remove the last line, that gameservers don't echo the > rcon command itself again? > > In CS:S and TF2 it's hidden. Is there a cvar to turn it off? > > > > 2) > > What does it exactly mean, when a gameserver is "hibernating" or "not > hibernating"? What are the differences? > > > > thanks and regards > > - Andreas > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/8ea31c64/attachment-0001.html > > > > ------------------------------ > > Message: 4 > Date: Mon, 30 Apr 2012 11:47:07 +0000 > From: Jas Singh <Osiris at on3network.co.nz> > To: "csgo_servers at list.valvesoftware.com" > <csgo_servers at list.valvesoftware.com> > Subject: [Csgo_servers] Servers losing connections. > Message-ID: <1FB71589-6BB5-4F95-94EB-CE9AA5670BD5 at on3network.co.nz> > Content-Type: text/plain; charset="us-ascii" > > I have found our main issue with hosting servers is that 4 or 5 times a > day the servers are dropping off from the master list and the only way to > make them visible again is by restarting them. > > I will post up a debug log later in the day. > > Jas Singh | Games Operations Administrator | ON3 Network > mobile +64.21.1731688 | ign .osiRiS > osiris at on3network.co.nz | www.on3network.co.nz | > > > ------------------------------ > > Message: 5 > Date: Mon, 30 Apr 2012 16:19:37 +0000 > From: Milton Ngan <milton at valvesoftware.com> > To: 'Andreas Grimm' <csgo at saigns.de>, > "csgo_servers at list.valvesoftware.com" > <csgo_servers at list.valvesoftware.com> > Subject: Re: [Csgo_servers] Hibernatung and rcon commands > Message-ID: > < > 850C96853FA5B642958B5F1A8CFD52A5FB391546 at exchange10.valvesoftware.com> > > Content-Type: text/plain; charset="utf-8" > > You probably have ?log echo on?, try ?log echo off?. > > From: csgo_servers-bounces at list.valvesoftware.com [mailto: > csgo_servers-bounces at list.valvesoftware.com] On Behalf Of Andreas Grimm > Sent: Monday, April 30, 2012 4:27 AM > To: csgo_servers at list.valvesoftware.com > Subject: [Csgo_servers] Hibernatung and rcon commands > > Hi all, > > I have two questions: > > 1) > when I use a "rcon stats" (or any other rcon command) on my cs:go server I > get the following output: > > ] rcon stats > CPU In Out Uptime Users FPS Players > 31.57 11852.20 32880.32 2 0 992.91 10 > L 04/30/2012 - 13:17:21: rcon from "176.198.65.15:52316": command "stats" > > Is there any way to remove the last line, that gameservers don't echo the > rcon command itself again? > In CS:S and TF2 it's hidden. Is there a cvar to turn it off? > > 2) > What does it exactly mean, when a gameserver is "hibernating" or "not > hibernating"? What are the differences? > > thanks and regards > - Andreas > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/0f634e02/attachment-0001.html > > > > ------------------------------ > > Message: 6 > Date: Mon, 30 Apr 2012 10:13:39 -0700 > From: Steve Messick <steve at hiddenpath.com> > To: Florian AGUETTAZ <florian.aguettaz at epsilan.fr>, > "csgo_servers at list.valvesoftware.com" > <csgo_servers at list.valvesoftware.com> > Subject: Re: [Csgo_servers] Issue while connecting to the servers > (Logs) > Message-ID: > <0635AE00B674A740B3EF43F0216B687BC7EAF4035B at ballad.hiddenpath.local > > > Content-Type: text/plain; charset="iso-8859-1" > > That sounds similar to known bug that happens when direct-connecting. We > are investigating. > > From: csgo_servers-bounces at list.valvesoftware.com [mailto: > csgo_servers-bounces at list.valvesoftware.com] On Behalf Of Florian AGUETTAZ > Sent: Saturday, April 28, 2012 5:36 AM > To: csgo_servers at list.valvesoftware.com > Subject: [Csgo_servers] Issue while connecting to the servers (Logs) > > I have a wierd behaviour on the Linux servers. Servers are created and > working but when I want to join the server by the Search List -> Double > clic on the server, It starts the connection, goes back directly to the > first page of the game and doesn't launch the game directly. After a few > minutes only it starts the connection to the server I had chosen. > > We can see in the log that there are some operations: > Connecting to public(94.23.217.105:27018<http://94.23.217.105:27018>) > direct(94.23.217.105:27016<http://94.23.217.105:27016>) ... > 1644.586: Sending UDP connect to public IP 94.23.217.105:27018< > http://94.23.217.105:27018> > 1644.586: Sending UDP connect to direct IP 94.23.217.105:27016< > http://94.23.217.105:27016> > Server using 'public' lobbies, requiring pw no, lobby id 0 > RememberIPAddressForLobby: lobby 0 from address 94.23.217.105:27018< > http://94.23.217.105:27018> > Grace request retry for unreserved server... > Retrying public(94.23.217.105:27018<http://94.23.217.105:27018>) direct( > 94.23.217.105:27016<http://94.23.217.105:27016>) ... > 1644.765: Sending UDP connect to public IP 94.23.217.105:27018< > http://94.23.217.105:27018> > 1644.765: Sending UDP connect to direct IP 94.23.217.105:27016< > http://94.23.217.105:27016> > Server using 'public' lobbies, requiring pw no, lobby id 0 > RememberIPAddressForLobby: lobby 0 from address 94.23.217.105:27018< > http://94.23.217.105:27018> > Server approved grace request... > Retrying connection to 94.23.217.105:27018<http://94.23.217.105:27018>, > server requires lobby reservation but is unreserved. > Received game details information from 94.23.217.105:27018... > > Here it doesn't move for a few seconds and then: > > CGCClientJobStartMatchmaking: Matchmaking timed out talking to ranking > server, it may be down. Will attempt to matchmake anyway. > [MM] Sending reservation request to 94.23.217.105:27018< > http://94.23.217.105:27018> > Connecting to public(94.23.217.105:27018<http://94.23.217.105:27018>) ... > 1656.880: Sending UDP connect to public IP 94.23.217.105:27018< > http://94.23.217.105:27018> > Server using 'public' lobbies, requiring pw no, lobby id 186000042176981 > RememberIPAddressForLobby: lobby 186000042176981 from address > 94.23.217.105:27018<http://94.23.217.105:27018> > Connected to 94.23.217.105:27018<http://94.23.217.105:27018> > > Counter-Strike: Global Offensive > Map: ar_shoots > Players: 1 (0 bots) / 18 humans > Build: 4920 > Server Number: 5 > > ####################################### > Map ar_shoots missing stringtable dictionary, don't ship this way!!! > Run with -stringtables on the command line or convar > stringtable_alwaysrebuilddictionaries enabled to build the string table > ####################################### > SignalXWriteOpportunity(3) > ConVarRef mp_ggprogressive_win_panel_pct doesn't point to an existing > ConVar > No pure server whitelist. sv_pure = 0 > Your .dll [bin\client.dll] differs from the server's. > SignalXWriteOpportunity(3) > Error: Invalid movie clip path; neither string nor object > Import error: GFxResource 'WIN_GUN_GAME_EXTREME' is not exported from > movie 'medals.swf' > Import error: GFxResource 'WIN_GUN_GAME_HIGH' is not exported from movie > 'medals.swf' > Import error: GFxResource 'WIN_GUN_GAME_MED' is not exported from movie > 'medals.swf' > Import error: GFxResource 'WIN_GUN_GAME_ULTIMATE' is not exported from > movie 'medals.swf' > AlertPanel._visible = false; > OwNeD Cl? CS:GO facebook epsil s'est connect? > Receiving uncompressed update from server > Can't find factory for entity: item_assaultsuit > NULL Ent in UTIL_PrecacheOther > Can't find factory for entity: item_defuser > NULL Ent in UTIL_PrecacheOther > Can't find factory for entity: item_kevlar > NULL Ent in UTIL_PrecacheOther > Redownloading all lightmaps > Unknown command: clientinpconfig > > Here I am connected to the server. > > Is it due to the fact that at the beginning we only used MatchMaking to > join servers? > > Is there a command to type or add in the server.cfg? > > By the way do you have an example of server.cfg you are using on the > servers hosted on your side? > > Thanks a lot. > > Florian > > > -- > Florian 'OwNeD' AGUETTAZ > Pr?sident Association EPSILAN > > Mail: florian.aguettaz at epsilan.fr<mailto:florian.aguettaz at > epsilan.fr> > Tel: (+33)6 74 87 30 45 > Site: www.epsilan.fr<http://www.epsilan.fr> > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/e1ebdad3/attachment.html > > > > ------------------------------ > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers at list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > End of Csgo_servers Digest, Vol 1, Issue 22 > ******************************************* > -------------- next part -------------- An HTML attachment was scrubbed... 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