Make sure you have -usercon on the command line. From: csgo_servers-bounces at list.valvesoftware.com [mailto:[email protected]] On Behalf Of Emanuel Caceres Sent: Monday, April 30, 2012 11:23 AM To: csgo_servers at list.valvesoftware.com Subject: Re: [Csgo_servers] Csgo_servers Digest, Vol 1, Issue 22
Rcon not found - HLSW ERROR: 15:21:34 HLSW NOTE: Connecting to "SERVER IP" ... 15:21:35 HLSW NOTE: Disconnected In Game ERROR: Unable to connect to remote server (SERVER IP) Fix it's ? 2012/4/30 <csgo_servers-request at list.valvesoftware.com<mailto:csgo_servers-request at list.valvesoftware.com>> Send Csgo_servers mailing list submissions to csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com> To subscribe or unsubscribe via the World Wide Web, visit https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers or, via email, send a message with subject or body 'help' to csgo_servers-request at list.valvesoftware.com<mailto:csgo_servers-request at list.valvesoftware.com> You can reach the person managing the list at csgo_servers-owner at list.valvesoftware.com<mailto:csgo_servers-owner at list.valvesoftware.com> When replying, please edit your Subject line so it is more specific than "Re: Contents of Csgo_servers digest..." Today's Topics: 1. Required IPs for CSGO (Patrick) 2. Test (Jas Singh) 3. Hibernatung and rcon commands (Andreas Grimm) 4. Servers losing connections. (Jas Singh) 5. Re: Hibernatung and rcon commands (Milton Ngan) 6. Re: Issue while connecting to the servers (Logs) (Steve Messick) ---------------------------------------------------------------------- Message: 1 Date: Mon, 30 Apr 2012 10:48:30 +1000 From: Patrick <patrick at oconnell.id.au<mailto:[email protected]>> To: csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com> Subject: [Csgo_servers] Required IPs for CSGO Message-ID: <CAB4POzF8QJJBjj2aMAbwN6k162yoX-i5DYcZV1HrEU38=Ji7+A at mail.gmail.com<mailto:Ji7%2BA at mail.gmail.com>> Content-Type: text/plain; charset="iso-8859-1" Does anyone have a full list of IPs/IP ranges that are required for a CSGO server to run 100%, I am currently having some connectivity issues due to some DDoS protection and just want to make sure I have whitelisted all the IP addresses needed. Regards, Patrick O'Connell Pantheones.com.au<http://Pantheones.com.au> -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/0fbe7ac5/attachment-0001.html> ------------------------------ Message: 2 Date: Mon, 30 Apr 2012 04:47:57 +0000 From: Jas Singh <Osiris at on3network.co.nz<mailto:[email protected]>> To: "csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>" <csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>> Subject: [Csgo_servers] Test Message-ID: <F6BF444967F530439EC2479D45FF95A7199FE5F5 at Scout.on3network.co.nz<mailto:F6BF444967F530439EC2479D45FF95A7199FE5F5 at Scout.on3network.co.nz>> Content-Type: text/plain; charset="iso-8859-1" This is a test Jas Singh | Games Operations Administrator | [Description: Description: on3network_cube_email] ON3 Network mobile +64.21.1731688 | ign .osiRiS osiris at on3network.co.nz<mailto:osiris at on3network.co.nz><mailto:osiris at on3network.co.nz<mailto:osiris at on3network.co.nz>> <mailto:osiris at on3network.co.nz<mailto:osiris at on3network.co.nz>> | www.on3network.co.nz<http://www.on3network.co.nz><http://www.on3network.co.nz/> | -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/1eefe14e/attachment-0001.html> ------------------------------ Message: 3 Date: Mon, 30 Apr 2012 13:26:36 +0200 From: "Andreas Grimm" <csgo at saigns.de<mailto:[email protected]>> To: <csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>> Subject: [Csgo_servers] Hibernatung and rcon commands Message-ID: <00d701cd26c4$1af016c0$50d04440$@de> Content-Type: text/plain; charset="utf-8" Hi all, I have two questions: 1) when I use a "rcon stats" (or any other rcon command) on my cs:go server I get the following output: ] rcon stats CPU In Out Uptime Users FPS Players 31.57 11852.20 32880.32 2 0 992.91 10 L 04/30/2012 - 13:17:21: rcon from "176.198.65.15:52316<http://176.198.65.15:52316>": command "stats" Is there any way to remove the last line, that gameservers don't echo the rcon command itself again? In CS:S and TF2 it's hidden. Is there a cvar to turn it off? 2) What does it exactly mean, when a gameserver is "hibernating" or "not hibernating"? What are the differences? thanks and regards - Andreas -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/8ea31c64/attachment-0001.html> ------------------------------ Message: 4 Date: Mon, 30 Apr 2012 11:47:07 +0000 From: Jas Singh <Osiris at on3network.co.nz<mailto:[email protected]>> To: "csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>" <csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>> Subject: [Csgo_servers] Servers losing connections. Message-ID: <1FB71589-6BB5-4F95-94EB-CE9AA5670BD5 at on3network.co.nz<mailto:1FB71589-6BB5-4F95-94EB-CE9AA5670BD5 at on3network.co.nz>> Content-Type: text/plain; charset="us-ascii" I have found our main issue with hosting servers is that 4 or 5 times a day the servers are dropping off from the master list and the only way to make them visible again is by restarting them. I will post up a debug log later in the day. Jas Singh | Games Operations Administrator | ON3 Network mobile +64.21.1731688 | ign .osiRiS osiris at on3network.co.nz<mailto:osiris at on3network.co.nz> | www.on3network.co.nz<http://www.on3network.co.nz> | ------------------------------ Message: 5 Date: Mon, 30 Apr 2012 16:19:37 +0000 From: Milton Ngan <milton at valvesoftware.com<mailto:[email protected]>> To: 'Andreas Grimm' <csgo at saigns.de<mailto:csgo at saigns.de>>, "csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>" <csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>> Subject: Re: [Csgo_servers] Hibernatung and rcon commands Message-ID: <850C96853FA5B642958B5F1A8CFD52A5FB391546 at exchange10.valvesoftware.com<mailto:850C96853FA5B642958B5F1A8CFD52A5FB391546 at exchange10.valvesoftware.com>> Content-Type: text/plain; charset="utf-8" You probably have ?log echo on?, try ?log echo off?. From: csgo_servers-bounces at list.valvesoftware.com<mailto:csgo_servers-bounces at list.valvesoftware.com> [mailto:csgo_servers-bounces at list.valvesoftware.com<mailto:[email protected]>] On Behalf Of Andreas Grimm Sent: Monday, April 30, 2012 4:27 AM To: csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com> Subject: [Csgo_servers] Hibernatung and rcon commands Hi all, I have two questions: 1) when I use a "rcon stats" (or any other rcon command) on my cs:go server I get the following output: ] rcon stats CPU In Out Uptime Users FPS Players 31.57 11852.20 32880.32 2 0 992.91 10 L 04/30/2012 - 13:17:21: rcon from "176.198.65.15:52316<http://176.198.65.15:52316>": command "stats" Is there any way to remove the last line, that gameservers don't echo the rcon command itself again? In CS:S and TF2 it's hidden. Is there a cvar to turn it off? 2) What does it exactly mean, when a gameserver is "hibernating" or "not hibernating"? What are the differences? thanks and regards - Andreas -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/0f634e02/attachment-0001.html> ------------------------------ Message: 6 Date: Mon, 30 Apr 2012 10:13:39 -0700 From: Steve Messick <steve at hiddenpath.com<mailto:[email protected]>> To: Florian AGUETTAZ <florian.aguettaz at epsilan.fr<mailto:florian.aguettaz at epsilan.fr>>, "csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>" <csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com>> Subject: Re: [Csgo_servers] Issue while connecting to the servers (Logs) Message-ID: <0635AE00B674A740B3EF43F0216B687BC7EAF4035B at ballad.hiddenpath.local> Content-Type: text/plain; charset="iso-8859-1" That sounds similar to known bug that happens when direct-connecting. We are investigating. From: csgo_servers-bounces at list.valvesoftware.com<mailto:csgo_servers-bounces at list.valvesoftware.com> [mailto:csgo_servers-bounces at list.valvesoftware.com<mailto:[email protected]>] On Behalf Of Florian AGUETTAZ Sent: Saturday, April 28, 2012 5:36 AM To: csgo_servers at list.valvesoftware.com<mailto:csgo_servers at list.valvesoftware.com> Subject: [Csgo_servers] Issue while connecting to the servers (Logs) I have a wierd behaviour on the Linux servers. Servers are created and working but when I want to join the server by the Search List -> Double clic on the server, It starts the connection, goes back directly to the first page of the game and doesn't launch the game directly. After a few minutes only it starts the connection to the server I had chosen. We can see in the log that there are some operations: Connecting to public(94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018>) direct(94.23.217.105:27016<http://94.23.217.105:27016><http://94.23.217.105:27016>) ... 1644.586: Sending UDP connect to public IP 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> 1644.586: Sending UDP connect to direct IP 94.23.217.105:27016<http://94.23.217.105:27016><http://94.23.217.105:27016> Server using 'public' lobbies, requiring pw no, lobby id 0 RememberIPAddressForLobby: lobby 0 from address 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> Grace request retry for unreserved server... Retrying public(94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018>) direct(94.23.217.105:27016<http://94.23.217.105:27016><http://94.23.217.105:27016>) ... 1644.765: Sending UDP connect to public IP 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> 1644.765: Sending UDP connect to direct IP 94.23.217.105:27016<http://94.23.217.105:27016><http://94.23.217.105:27016> Server using 'public' lobbies, requiring pw no, lobby id 0 RememberIPAddressForLobby: lobby 0 from address 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> Server approved grace request... Retrying connection to 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018>, server requires lobby reservation but is unreserved. Received game details information from 94.23.217.105:27018... Here it doesn't move for a few seconds and then: CGCClientJobStartMatchmaking: Matchmaking timed out talking to ranking server, it may be down. Will attempt to matchmake anyway. [MM] Sending reservation request to 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> Connecting to public(94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018>) ... 1656.880: Sending UDP connect to public IP 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> Server using 'public' lobbies, requiring pw no, lobby id 186000042176981 RememberIPAddressForLobby: lobby 186000042176981 from address 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> Connected to 94.23.217.105:27018<http://94.23.217.105:27018><http://94.23.217.105:27018> Counter-Strike: Global Offensive Map: ar_shoots Players: 1 (0 bots) / 18 humans Build: 4920 Server Number: 5 ####################################### Map ar_shoots missing stringtable dictionary, don't ship this way!!! Run with -stringtables on the command line or convar stringtable_alwaysrebuilddictionaries enabled to build the string table ####################################### SignalXWriteOpportunity(3) ConVarRef mp_ggprogressive_win_panel_pct doesn't point to an existing ConVar No pure server whitelist. sv_pure = 0 Your .dll [bin\client.dll] differs from the server's. SignalXWriteOpportunity(3) Error: Invalid movie clip path; neither string nor object Import error: GFxResource 'WIN_GUN_GAME_EXTREME' is not exported from movie 'medals.swf' Import error: GFxResource 'WIN_GUN_GAME_HIGH' is not exported from movie 'medals.swf' Import error: GFxResource 'WIN_GUN_GAME_MED' is not exported from movie 'medals.swf' Import error: GFxResource 'WIN_GUN_GAME_ULTIMATE' is not exported from movie 'medals.swf' AlertPanel._visible = false; OwNeD Cl? CS:GO facebook epsil s'est connect? Receiving uncompressed update from server Can't find factory for entity: item_assaultsuit NULL Ent in UTIL_PrecacheOther Can't find factory for entity: item_defuser NULL Ent in UTIL_PrecacheOther Can't find factory for entity: item_kevlar NULL Ent in UTIL_PrecacheOther Redownloading all lightmaps Unknown command: clientinpconfig Here I am connected to the server. Is it due to the fact that at the beginning we only used MatchMaking to join servers? Is there a command to type or add in the server.cfg? By the way do you have an example of server.cfg you are using on the servers hosted on your side? Thanks a lot. Florian -- Florian 'OwNeD' AGUETTAZ Pr?sident Association EPSILAN Mail: florian.aguettaz at epsilan.fr<mailto:florian.aguettaz at epsilan.fr><mailto:florian.aguettaz at epsilan.fr<mailto:florian.aguettaz at epsilan.fr>> Tel: (+33)6 74 87 30 45 Site: www.epsilan.fr<http://www.epsilan.fr><http://www.epsilan.fr> -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120430/e1ebdad3/attachment.html> ------------------------------ _______________________________________________ Csgo_servers mailing list Csgo_servers at list.valvesoftware.com<mailto:Csgo_servers at list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers End of Csgo_servers Digest, Vol 1, Issue 22 ******************************************* -------------- next part -------------- An HTML attachment was scrubbed... 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