mp_match_end_restart 0 fixed it! Maps are rotating now. I think this should definitely not default to 1.
On Sun, May 13, 2012 at 7:20 AM, ics <ics at ics-base.net> wrote: > Thanks, tried find time and find limit earlier on server console but > nothing usefull came up. I hope that works. > > -ics > > 13.5.2012 15:11, Patrick "Ragnos" Frings kirjoitti: > > Hey, >> >> try out "mp_match_end_restart 0". ;-) >> >> Am 13.05.2012 08:05, schrieb ics: >> >>> The game is missing mp timelimit cvar so there is no timelimit and maps >>> last forever unless someone calls a vote. On valve servers map change so >>> they must have something else on use. >>> >>> -ics >>> >>> ----- Alkuper?inen viesti ----- >>> > Running a classic casual server. Everything appears set right but I >>> can't >>> > get maps to rotate. We hit max rounds (best out of 10) and it just >>> > restarts the same map. Any suggestions? >>> >>> >>> >>> ______________________________**_________________ >>> Csgo_servers mailing list >>> Csgo_servers at list.**valvesoftware.com<Csgo_servers at >>> list.valvesoftware.com> >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >>> >> >> >> > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers at list.**valvesoftware.com<Csgo_servers at > list.valvesoftware.com> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> > -- *Jonas* http://about.me/jonasandersson -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20120513/28fb2d38/attachment.html>
