Another solution could be just to update the text message when there is already 
an existing HintText layer instead of creating a new one with a new fadein 
effect.

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Andreas Grimm
Sent: Friday, June 01, 2012 7:43 AM
To: [email protected]
Subject: [Csgo_servers] Feedback: HintText

 

Hi Valve,

 

is there any chance to add a server side cvar to disable the fadein effect of 
HintText ?

Something similar to the sv_hudhint_sound cvar in previous games.

 

When we send multiple HintText messages in a short time, the fading is a bit 
annoying.

It would be handy for plugin developers to have a cvar to disable this.

 

regards

 - Andreas 

_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to