Another solution could be just to update the text message when there is already an existing HintText layer instead of creating a new one with a new fadein effect.
From: [email protected] [mailto:[email protected]] On Behalf Of Andreas Grimm Sent: Friday, June 01, 2012 7:43 AM To: [email protected] Subject: [Csgo_servers] Feedback: HintText Hi Valve, is there any chance to add a server side cvar to disable the fadein effect of HintText ? Something similar to the sv_hudhint_sound cvar in previous games. When we send multiple HintText messages in a short time, the fading is a bit annoying. It would be handy for plugin developers to have a cvar to disable this. regards - Andreas
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
