Can someone at Valve look a little closer at their providers for official servers? Not even sure why non-official servers are official servers to begin with, which further distances community dedicated servers, but that topic is for another day
As touched on in a previous email, I am constantly being thrown onto servers hosted by FreeGameServers.GG here in the UK when I use matchmaking for all modes. CONSISTENTLY, every server of theirs is terrible. This observation period is from the last week and a half of gameplay, and shows no end in performance. Even with stock 5vs5, round starts see a dip in rates, then as the 1st fire-fights begin the IN rates drop to 30/s, everything judders, warps and so forth. For the rest of the round the performances typically recovers until round end, but never stays consistently at 66/s. Other players on the server (with some savvy know-how) have confirmed the same from their clients, and everyone reports the same performance. This one example screenshot is from Demolition mode, a few rounds in and about 40 secs into the round after the 1st casualties have been taken: Ø http://www.fussake.com/tc/csgo/FreeGameServers-suck.jpg This rant should be aimed at the admin, but with no webserver to visit to find a contact (www.freegameservers.gg promising ) then I guess responsibility falls on Valve if they wish to hand out official server status to poorly maintained 3rd party servers. Regards, Nick
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