Can someone at Valve look a little closer at their providers for “official”
servers? Not even sure why non-official servers are ‘official’ servers to
begin with, which further distances community dedicated servers, but that
topic is for another day…

 

As touched on in a previous email, I am constantly being thrown onto servers
hosted by “FreeGameServers.GG” here in the UK when I use matchmaking for all
modes. CONSISTENTLY, every server of theirs is terrible. This observation
period is from the last  week and a half of gameplay, and shows no end in
performance.

 

Even with stock 5vs5, round starts see a dip in rates, then as the 1st
fire-fights begin the ‘IN’ rates drop to 30/s, everything judders, warps and
so forth. For the rest of the round the performances typically recovers
until round end, but never stays consistently at 66/s. Other players on the
server (with some savvy know-how) have confirmed the same from their
clients, and everyone reports the same performance.

 

This one example screenshot is from Demolition mode, a few rounds in and
about 40 secs into the round after the 1st casualties have been taken:

Ø  http://www.fussake.com/tc/csgo/FreeGameServers-suck.jpg 

 

This rant should be aimed at the admin, but with no webserver to visit to
find a contact (www.freegameservers.gg – promising…) then I guess
responsibility falls on Valve if they wish to hand out “official” server
status to poorly maintained 3rd party servers.

 

Regards,

Nick

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